I forced myself to play for a few hours tonight, enough to get a feel for the game at least. The menace this time is a hillbilly family that has been making their own zombies, referring to something/someone as giving "the gift". Apparently this gift is immortality and cannibalism, and you definitely have it since your hand cut off with a chainsaw -- then was stapled back on and you can still use it.
Interaction was similar to Remothered, being hunted while I wandered a house looking for keys and such, making it to a place teeming with gangly oil slick type zombies in some narrow corridors. In typical Resident Evil fashion there is always just a too few bullets, but it also felt like killing zombies was a health bar related thing and not a skilled headshot other than causing more damage as a headshot.
With oil slick zombies - you can't really tell how much you've damaged them either...
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