This has quests that make sense though -- you're reborn with nothing and need to build your life back, so doing an errand to earn gold makes perfect sense. If a guy wants to pay me to put flowers on his wife's grave - done, I had other quests in that zone anyways.
The fighting mechanics are pretty weak, and as a swordsman pretty much every slow attack is interruptible by your foe with a quick triple attack, so it's a lot of dodging and waiting for opportunities, or having your companion tank and swap aggro back and forth.
The main reason I'm quitting this one is I can't stay awake playing it. There are SO much dialog and story exposition, compulsion is making me wander every dialog tree - and as good as the dialog might be (not necessarily the delivery), the lack of anything beyond that makes me ... makes m... zzzzzzzz.
If I played this 15 years ago, it would have been amazing.
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