Gameplay is mostly reading computer terminals and notebooks for more story expose (does anybody lock their computers in a video game?) - followed by *retch*rooms full of guards to kill with your sexy time powers.
Really the only time power I used consistently was my dash around that slowed time slightly. Story was great for something that is timey-wimey I feel like they stuck the landing even without explaining everything.
However. The last level was just steamy dogshit where you fight a few waves of enemies while your rival throws large AOE insta-death fields at you. It was frustrating AF -- with no elation payoff with excitement, because it wasn't what I was doing - it was just surviving what he was doing.
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