Saturday, April 16, 2022

Dragon Age: Inquisition

Dragon Age Inquisition came out in 2014, and visually it looks pretty good for the year, gameplay-wise it's very bad for the year it was made.

Once again the fate of the world rests upon your shoulders, you are the only one who can close the demon-rifts that have starting forming and terrorizing the lands.  Meanwhile the world is divided as it was into factions that you presumably will team up with for whatever final battle this formula-in-a-box adventure has for you.   

Being that my character is the only character that can close these rifts, it seems odd that in these "adventure" games you're mostly an errand boy.  Badly attenuated dialog requests; the farmer who can't bring flowers to his wife's grave, the scout that has gone missing, the ring that was lost when the bandits raided the village, it's so much "been done before and better" that I can't bear to play it any more.

The combat also did not feel right.  It was spamming various ability buttons to add bonus hits to your attacks as you maneuver around the battleground with tank controls trying to target things.  There is a tactical mode where you can pause and assign individual orders, and if the battle was super complicated or ... fun ... maybe it would be worth doing it XCOM style.  

Not an improvement on the first game in anything other than engine, they didn't learn how to tell a story.



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