The game has you playing as a clockwork marionette/guardian of Marie Antionette, who is husband to a rogue king that has taken over the city with gigantic robot cyborgs in an alternate timeline where the French Revolution was quelled by automata.
It played *just* like Dark Souls; iFrames, "souls", "bonfires" even talking to a bunch of NPCs hidden behind doors, all renamed to fit the time period/theme. The enemies were all clockwork creatures, with the bosses being just gigantic steampunk versions of these. Nothing spectacular for the story, effectively only you can travel the streets because of the metal killing machines - and you're rescuing the various aristocrats responsible for the situation who had enabled the mad king until he turned on them, hypnotized and imprisoned them in ... gigantic metal hurkuloid monsters, you know - as you do.
Story made no sense. Time period was a bizarre choice. No idea why this got a NC-17 rating, no boobs. No great memorable bosses. Short game with a weird ending. BUT - Damn fine Dark Souls gameplay. This goes to show, if it is fun to play -- I don't even need boobs.
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