The art style is actually pretty interesting, your character is a pencil sketch and you are able to run time backwards to do things a different way or start a rotation/move earlier, so it leaves an erased person ghost if you get somewhere you have to backup from.
This game seems to be about finding that Eureka-type moment. Because before you see it - it is frustrating, after you see it - it's simple a matter of execution. Could have probably held my interest if the levels were more interesting and reactive rather than just Escher'ish. If that's a word.
No comments:
Post a Comment