Tuesday, July 29, 2014

Rage

"I expected more"

Rage is a game that seems more like engine proof-of-concept than actual game.  The gameplay is along the classic Doom style, you are blocked off to areas where creatures spawn and you shoot them.  The character animations initially look great as in they have very realistic texture mapping, but they animate like Chuck E Cheese animatronics.

After a fairly stunning opening cinematic, the story devolves into everything you would expect - nothing that you haven't seen before.  It's a bad offspring of Borderlands and Fallout - the world is very static, your interactions consist of picking up ammo or touching the door buttons.  You are a "vault survivor", you help wasteland establishments, unlock weapons and shoot enemies where the mission givers tell you to drive and shoot them.  There are allusions to "The Authority" - and indeed you eventually fight against some mutant troops and tougher humanoids, but there was no overarching terror, no amazing cinematics and nothing really compelling you to be mission bitch for these other survivors.

All in all I get the sense this a game to showcase an engine, and would have been a great vehicle for some other company to make a compelling game with.





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