You can tell because they don't number them, if they did - logically 3 would be better than 2. Assassin's Creed Mirage had me hiding in the bushes, 4 feet from some guards - and whistle them one at a time over to my bush to knife them. They all said "huh?"
It's a visually stunning game, and was an amazingly interesting concept when it first arrived - the idea of going into past lives to sort of treasure hunt is *brilliant* - but they use the same formula every time of some ancient alien intelligence awakening ...
The *same* story *every* game. I was speed running dialog that I've heard many times before just in a different accent
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