This was an independent developer, so it did not have a lot of depth for the breadth that it covered - you adventure across 12 different sectors for a total of 7 years in a loop of harvesting resources to repair/upgrade your ship while surviving these encounters in an attempt to get home.
Pretty well done, though the game play loop got boring at times - there were good decision loops, oftentimes it's somewhat impulsive to choose the most viable result as far as % success, but you had to weigh each option - because it IS easier to nuke the station and create a black hole, but then ... black hole.
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