When I was playing the tutorial levels I assumed there would be some sort of base building or survival, but this game is more arcade mode. "Make it to the helicopter" is the first of the challenge missions, where you get a pretty good assortment of the variety of zombie types the game offers (exploding tubbies, armored soldiers, face-huggers).
In the end I feel like it's proof of concept to a game that has more persistence.
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